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antimatter dimensions guide

You can use this setup if you have enough TT (over 3,300 TT), but it will work in getting more TT.(11,21,22,31,32,33,41,42,51,61,62,73,83,93,103,111,121,131,141,151,162,161,171,181,192,191,193,212,223,232|0). 'Faster than a potato'. At 100,000,000 infinities and 70 spare TT, you can buy EC4x1 and can attempt it. You need at least 160,000,000 infinities to get the required amount of IP, and it will take some time to do so. Within this era, you can do ECs in any way you want, but there is a recommended route to complete all the ECs. EP multiplier can slightly improve RM gain, but the multiplier is usually not very significant by this point. Well worth grabbing at least one, and perhaps multiple. In dilation - the TT per hour is useless effect (it will be useful later when you have an ugpraded black hole). If you get stuck after dilation, either you forgot to change your studies or your glyphs aren't strong enough. You should have up to ID3 (2 purchases), and the multiplier from infinity power will be able to complete all normal challenges in less than 0.1 seconds. At this point, there will be a long grind to get 5e11 IP for the upgrade of Makes galaxies 50% stronger, which will skyrocket IP profits when you get it. The first 10 challenges should be instant, but they can be rough, Time Glyph xEP helps. Immediately enter RA reality, to reach level 2 of Teresa use a combo of: Teresa's Memories: eirrp -> eirpp (Teresa 2) -> eppii (Teresa 4) -> epiii (Teresa 12) -> eppii (e43 sac) -> epiii (18/15/13/11 memories or sooner? Getting enough dilated time will give Tachyon Galaxies (another overpowered source of progress) and also allows you to purchase new upgrades that will progress you further. Do this after buying everything costing up to 1 Billion IP. At the end of Challenge 10, it is possible to buy a third Galaxy at 270 Sixth Dimensions while you are close to, All of the following Autobuyers can be toggled. {\displaystyle t^{64}} Vary 'Amount of IP to wait until' by +/- 10% at a time, and keep checking Statistics > past infinities to see what the IP/min is of each strategy. This is very helpful. I feel like I know enough about antimatter dimensions ng-5 to make a guide on it. Multiply Replication speed by X [ ] - probably the most obvious Replicanti glyph effect, though I'll note that unlike Power, Infinity and Time Glyphs, it is NOT a guaranteed effect. Infinity Point gain X [ ] - More IP is always nice, but the values on this aren't all that high. This will unlock a new field in the dimension boost autobuyer called "buy max dimboosts every X seconds". Previous challenges that you have completed before will have to be completed again, until they are automatically completed in later eternities. Give yourself a pat on the back, as this upgrade will save a lot of time. Because you bring all possible Achievements that you can get and the Infinity Upgrades into your Challenge runs, except for the 4th column. It can have quite a significant impact, but it depends on several other factors such as having TS192 for uncapped Replicanti, replication speed and similar. How to Play | Antimatter Dimensions Wiki | Fandom 5) DILR (optional) - DILR is a nice skip for Eternity Challenge 11 (as you can get the IP dilation upgrade first, which makes EC11x5 trivial). Ideally 100% rarity. If you'd rather greatly improve a singular Dimension instead of distribute a smaller boost to all of them, you can occasionally buy 10 by hand (1-8). If you're far, focus on Continuum mult/Singularities. Each dimension actually produces the one before it, causing polynomial growth. Any guide for EC11 & EC12? : r/AntimatterDimensions - Reddit Disable most autobuyers to get a low EP at first without overshooting. It makes your Glyph level on Reality improve more than usual based on max Replicanti. Spend your first EP on First Time Dimension. 1e14 RM: Teresa Reality to Effarig unlock. For the 2nd eternity, gain 3 EP (requires 1e426 IP and Replicated Galaxies), and buy TTs up to e80000 antimatter and e400 Infinity Points. Those studies will still be required to be bought to buy the studies further down, however they will have no effect. The most important unlock is ironically the new glyph and the reason we skipped grinding glyphs for a while. Around beating EC10x4/EC10x5, having over 2400TT gets you all the possible time studies, up to 214. You cannot come up with plans like "I'll save up for this Infinity Upgrade even though it costs a lot more IP" - the Infinity Upgrades can only be purchased from the top to bottom of each column, then when you buy all 16 it will unlock 2 new ones. On mobile, everything is stacked on top of each other, and on web, everything is under a button. Your glyph level goal should be ~1k unless it's a super high rarity one.(75%+). During glyph farm - simply update the glyphs you already use into better ones if possible. You might have to get 2 galaxies to finish this one, even with the Galaxy doubler upgrade. At this point, there is only 2 more challenges left to be completed, EC11 and EC12, each with their own unique quirks. Be sure to back up your eternity presets just in case. Later, you can get all of the time studies after EC10 with more time theorems. Another thing of note is that you'll probably spend a lot of time waiting for SMs. (other effects can be anything). This turns off the Black Hole's effect and instead stores the amount of time the black hole would have passed. When you have Infinite Replicanti you can reset them for a free Galaxy, and you can do this as many times as you've bought up to the third upgrade (maximum galaxies). Later, you can click Discharge and pass this amount of time in a single tick. At V level 24 or sooner, finish Hard-V. Use errpt for Post-Destination and yerrr for Glyph Shutter. (EC11x4 and EC11x5 can be completed with the same setup, and doing them right after EC11x3 would save time the most, because later progression will not further speed up EC11 completions. This means you need to do the "Unique Snowflakes" achievement without buying any RGs. With enough IP multiplier from dilation, you can get this achievement. 3 Tachyon Particles 4 Dilated Time 5 Upgrades 5.1 Repeatable The basic goal is to reach Infinity and receive an Infinity point, which can be spent on various upgrades to increase your overall production. '2 MILLION INFINITIES' - Just wait and turn on your crunch autobuyer on and set your update rate to 33ms in options. It has loads of content, with 5 Prestige Mechanics and 3 extensive Prestige Layers. This can take a few hours but you can mostly idle and only do upgrades from time to time. Shouldn't take long before you want to put 100-150 there. You may want to grind up binfs for r131 and this effect also helps a lot with that. EC11x4 (EP: at least 1e1000, TT: 9,000-10,000 (or more) | Goal: 1e1050 IP): This requires more patience with the Idle path, but you will eventually reach the goal. Next, buy ID1 level 2 for 1e11 IP. Glyph weight is how much in proportion each of the 4 factors affecting glyph levels give. This will get you the achievement "You're a mistake", which doesn't really do anything, but just for completing row 11. EC11x3 (EP: 4.34e667, TT: 6,581 | Goal: 1e850 IP): You can use 11,22,21,33,31,32,42,41,51,61,62,71,81,91,101,111,123,133,143,151,161,162,171,181,191,192,193,213,212,211,222,231,223,225,233|11 (you dont need Study 214 and the study below them as all of them are completely useless in EC11) and wait for about 10 minutes to reach the goal. The fact that your Dimension multipliers are higher than they used to be means that you'll regain all of your previous Dimensions much quicker than you could before, so the time spent retaining production from well-timed Sacrifices is minimal. Buying TT with EP is still normal. (can be done way before 1e50 EP, with 1e300 times big crunch, ID/active path, just do your usual grinding technique, just changed to get fast enough to get under 200 ms eternities, and with a fast update rate in settings), Popular music (Possible at about 1e150 EP w/active path instantly at 1e190 EP w/ TD+Active Path) - At least 1 normal galaxy required, and will be able to get eventually with more EP and TT, just involves management with replicanti galaxies (180 of them to be exact). You have 6 'challenges' with 6 completions each. Don't forget to crunch a couple of times! After you have Study 171, switch to Time Dimensions + Active/Idle path, as these are now more useful and passive is less because of the 10% difference in RG strengths between the row 13 Time Studies. After that you might push, then do EC1, completion 2, with a full tree or very nearly so, and then do EC3, with TD and the Idle path. This is where you go through the inflation stage of dark and light studies. Recommended for: General use to help with everything. Complete the 3rd Antimatter Dimension Autobuyer challenge (C3) in 10 seconds or less. This works because glyphs are seeded by number of realities performed, and because we can now do realities extremely quickly starting from different seeds until we get our desired result. Now you want to focus on upgrading the bulk purchase until 512x (max). Now that you have done the Challenges, you have unlocked every main Autobuyer. These achievements are only on the android version!! At this point, you will increase the multipliers so fast that your Dimensions are doubling every second anyway. This can be done way before 1e100 EP, although it takes time to complete. I have put 3 effects minimum on everything, 70+ rarity on stuff I need, 100 rarity on stuff I don't really need. This is what I have to do to get rid of you. As a reference, without holding M or using any autoclickers, you should be hitting around 2-3e4 peak IP/min. Almost nothing else will work or will require much stronger glyph set. When you are ready, turn off replicanti galaxy autobuyer and don't buy any replicanti galaxies manually. The Gods are pleased - Get over 600x from Dimension Sacrifice in total (keep doing minor Dimensional Sacrifices when you're close to. Check that your black hole is on, charging and pulsing. Some of the dilation upgrades, especially the huge IP multiplier, will boost your progression and allow you to get all the achievements except 132, 137 and 138. Recommended for: Faster EC11 clears, general all-around use. When will it be enough? If you are going to use the waiting method, it is time consuming, so you should choose the Automatic Big Crunch challenge to complete the achievement, as it is faster and requires less waiting. You'll see that your Sacrifice multiplier will reach double more rapidly and eventually your benchmark can be raised higher from previous Sacrifices. Singularities are formed by condensing 200 DE, but if you have more than 200, the rest wont be carried over to form the next Singularity. In Matterception, 221, 231, and 224 are useless. Mostly not too useful until you are ready to fully automate realities which shouldn't be the case yet, it's better to semi manual for now. Its content takes months or even years to complete and is the perfect choice if you want to get into incrementals. Then, when you can play the game, you do a quick burst of activity to get up to speed, and then instantly grind one thing in a single amplification (e.g. V-Achievements also give you 6 upgrades. IC strat will be similar to pre-reality. When you finally get 1e45 IP, do the following: Continue to crunch for more and more IP and buy upgrades, until you are prepared for IC2. Do manual boosts if you get stuck and eventually the challenge will succeed. Now is the moment you've been waiting for! Generally a good all-arounder effect that fits well into everything. Galaxies are starting to have a useful impact on your IP/min so you should start holding M and G until you unlock the 5-8 dim, tickspeed and galaxy autobuyers. It's more-so recommended to do this achievement later on. In particular, EC1 is no longer the easiest first challenge - EC3 followed by EC2 is! Should be grabbed within 2 minutes with TD/Active (without TS181, you can't afford it right now). 4. After unlocking ID3, go attempt Infinity Challenge 1. 11, [22,32,42], [21,31,41,33], 51,61,62, [73,83,93,103], 111, [123,133,143], 151,162,161,171, Warning: DO NOT buy ts133 and lower studies until you get infinity replicanti and max RGs, Eternity Challenge 9, at least 515 Time Theorems. But asides from those and getting The Eternal Flow it doesn't do too much. BUT before you do - update your reality time(check reality record section above), I managed to lower it to 20 seconds here. If you load a preset with all 3, it may buy left to right and buy normal first. Recommended for: General use, Temporal Transcendence. Infinity Power conversion rate: 7 > 7 + X [ ] - This effect unfortunately kinda sucks at this point in the game. Getting Time Dilation is deemed necessary to continue progress, which without it will cause you to be stuck at around the 1e1300 EP mark. 5) If you can buy a dimboost, do so and restart from step 2. The trick is to do a normal run (. And congrats! Then, follow the original strategy as you would have done it. Because of your increased game speed, the optimal strategies in Teresa's Reality are NOT the same as your first Reality! {\displaystyle t^{2}} ~4.4-4.5k glyph levels is now easily achievable with old set. It's not worth it until you reach 75x on your first Pelle rebuyable. Nothing will be filtered. Antimatter is distance, First Dimensions are speed (they increase your distance (Antimatter) linearly over time), Second Dimensions are acceleration (increasing your speed (First Dimensions) linearly over time, thereby increasing distance (Antimatter) by over time) and so on. Replicanti speed also plays into this, so it's also a must. The main difference is that you can't use any 'game time' modifiers or you will only make your run 'worse' since you need 'game time' as your record. That's why we also lowered the requirement for this achievement from 630 to 569 Antimatter Galaxies.". 1) Hold M until progress stops, then let go of M and press, 3) Then press 7654321, hold 8 and sacrifice. For EC6, you are forced to take the active path due to the challenge's location in the tree, and you should also take the ID path. 2800 galaxies - the last one you should unlock and ideally wants you to have 5 glyph slots + time shard upgrade completed. Give yourself a pat on the back because now we're about to go to the most fun part of the game for a while, Challenges. You may have to do a lot of runs taking a few minutes or more in this section. Infinity Dimensions will be a very important and powerful type of Dimension as in one second you can already make about 1e150 times more antimatter! Whatever you use for dilated runs after this is up to you, but idle will have more progress than active in the long run (for getting the maximum tachyon particles possible). Same goes for 11x5. When will it be enough? Dimensional Sacrifices are unlocked at 5 Dimensional Boosts, increasing the Eighth Dimension's multiplier while sacrificing all the others' generated amounts. Maximizing rarity is not too important for now. Also, when sharing saves from the game, it is advised you use textbin.net as you can quickly and easily transfer saves. Replicanti, now a new factor of progress to the game, will help in making more progress. Nyan Cat - Author of many performance improvements that help the game run faster than 2 FPS. As previously - more effects is nearly always better. You can only use the TD path (and since the RGs take longer to get), you have to use the passive path (middle path). Assuming your state is like the image on the right, you should keep getting repeatable upgrades, and after ~2 days you will finally reach e15 DT and e2350 EP. By now, it should be faster to push to get more galaxies instead of going with whatever you can get instantly. The glyphs to use will be discussed in the next section! Get Time Study 51 now. From this point, more challenges should follow: The first completion of EC8 (with TD/Idle) should be easy (you may not even need to buy IDs or replicanti upgrades at all), however, it will take a while and future completions will require more waiting (you should get used to this now). The premise of Antimatter Dimensions is that 1st Dimensions produce antimatter (the currency you use to buy things), 2nd Dimensions produce 1st Dimensions, 3rd Dimensions produce 2nd Dimensions and so on. Also, your Achievements are producing a boost to all Dimensions - at this point, it should be around 1.58x, as the first row of Achievements is already completed, in which each row completed is a 1.25x multiplicative multiplier, as well as a 1.03x multiplicative multiplier per achievement. Other than the fact that buying 1 of each new unlocked Dimension is more important than usual (because it immediately kicks off accelerated production of what it costs), this is just a slower game. {\displaystyle t} Dilation glyph TT per hour is what allows you to skip early game so this one is mandatory. Your study tree for farm should be: time, active, 191 > 212 > 223 > 232 > 213 > 226 > 233 > 221. Spend the antimatter on getting the new Infinity Dimension, and then spend 1e9 IP, to unlock the 2nd Infinity Dimension. EC5R (mainly a QoL between early eternity and EC5x1). [Because of the Tickspeed change mentioned below, the goal of the challenge has increased from 1e11111 to 1e16500 which is why 21~ galaxies was recommended. If you're not active, keep it on buy until 10. Buy everything 1e85 IP or less, then begin IC5, which can prove quite difficult, just like the Tickspeed Autobuyer Challenge, which is why there are multiple strategies on this page for you to use. From now on, all dimensions are disabled while in Lai'tela's Reality, and rechallenging it no longer improves your DM multiplier. However, it does not really matter which option you decide to do. Most of the time will be tinkering time studies. Once all dimension autobuyer bulk buys are upgraded to 512x they will start buying max. If you can afford one, it can definitely increase EP gain (in the 22X studies/23X studies), and for the 500TT studies, 232 and 234 are the best. Then disable all autobuyers except tickspeed. You can also grind banked infinities while doing this achievement, which should land you close to No ethical consumption depending on how much EP and TT you have. You don't have to use it with increasing IP profits. V's Memories: iiirr (again, make sure you're charging and discharging BH!) Right split becomes decent after 171. Uncapped Replicanti (TS 192) is one of the time studies, costing 730 Time Theorems, and allows you to get past 1.8e308 Replicanti, with an increasing period of ticks (when Replicanti replicates) as you get more Replicanti past 1.8e308 (It's like Breaking Infinity, but now on Replicanti). If you're stuck, double check that you're understanding the requirement carefully, executing it correctly and that you didn't miss anything, or maybe just grind or wait for Momentum to build. Note that entering Dilation is another point of no return, so max your remnants, rift 1, rift 3 and get as much rift 4 as possible before dilating. However, on PC, the game window must be open while doing this. You can use this to buy studies and become strong enough to beat other ECs. With 5 slots I usually use 1 of each type glyph unless one falls behind too much. (this is no longer the case since the reality update made stuff a lot cheaper so just buy everything you can in infinity dimensions, IP multipliers and break infinity upgrades, and you'll be good.). Your Replicanti amount resets whenever you Infinity if you don't have the "Is this safe?" 5000 RM(5e3) without glyphs - (Requires 9.12e8931 EP) a good time for this is approx when you farm 1e5 reality machines with your glyphs and have everything costing 5e4 RM or less. Laitelas Reality is different from the previous Realities in that the goal is not to reach Reality but to destabilize the entire operation. 3) Discharge black hole. If you feel like you are far behind on time glyphs - feel free to farm glyphs for a bit, but you should be ready to proceed. Black hole should be done the moment you have all the 'unlocked' row 2 upgrades and saved up enough for it. Recommended for: Faster Dilation phase, better Glyphs, more RM, The Telemechanical Process. Basically, you need to learn the cost scalings of all dimensions cost scaling. (By setting Automatic Dimboosts to 4 max dimboosts and 10 galaxies to always dimboost, we never do any dimensional boosts, which at this point in the game don't save enough time to be worth it, at least for IP/min grinding. The eternitied multiplier from TS193 on antimatter dimensions will allow you to beat EC7x5. Make sure you do the 1e400 IP first eternity unlock, it's an important one as the "start with 100 eternities" upgrade is huge. At this point, you should be able to start Eternity Challenge 1. Continue progressing and attempt to get all eternity milestones. Then rechallenge Teresa and sacrifice glyphs until you reach 1e71 (glyph level: low 18k). A Time glyph boosted Black Hole Discharge becomes very important at this point. Eventually, after about 9 hours, you will reach 1e18,000 replicanti and get the achievement. After TS181, Power glyph is obsoleted by Infinity for AM/IP. However, check out your Tickspeed increase per upgrade - it's now jumped up to 1.145x up from 1.125x. Hopefully throughout all this youve been keeping an eye on your Singularity generator. share. The first Remnant can be obtained with just under 1e9 antimatter, which allows you to gain 10 Reality Shards per second, so feel free to Armageddon then. To do so - disable automatic achievements in achievement menu until you eternity. (This achievement saves both replicanti amount and one replicated galaxy on infinity.). Other stuff shouldn't be a problem in the long run. Around the point you unlock automator you want to make sure you rush the following perks: ACHNR(should have it for a while), EU1/2, TTF at least(TTM better but can be stalled a bit), ECR(a must)/ECB(can be stalled a bit). Equip the Cursed Glyph first to prevent your Glyph count from going over 0. Although it's weakened in ECs by the fourth strike, it still has a pretty strong effect. Post-Eternity IC4/IC5 strat: 1) M/D/G until you get stuck. If they were normal runs, they'd take a few hours each. While you might be thinking it takes a lot of RM - reality is that you can now quickly farm 1m eternity (not really necessary after reality though as the power glyph is much stronger anyway) and A LOT of banked infinities in very little time, so getting 15 in this reality is easy. Optimal RM Effarigs are 'Game Speed, Achievement, AM Prod, one more' (Buy 10 > ALL > xRM). Infinity glyphs are okay to use for RMs if you happen to roll a particularly good one or you haven't gotten anything better yet, but generally you won't want to use them for long unless you need an effect for a particular upgrade. achievement which now lets you keep 1 RG on Infinity. Use the Active (left) path when doing longer runs for TT, if you can afford study 131/132/133. 7. Recommended for: speeding up Dilation, pushing RM, Glyph level. Wait until you have maximum replicanti galaxies (about 1 hour), then buy every possible time study you can, including Study 133, and your IP will increase, hopefully reaching the goal. The paths TD/Active may be powerful for grinding EP, at some point that it will increase EP faster than TD/Idle (depends on the person/their preference), but each path will be important in how you will progress. Note: at this point switch to the active path as having the ID path with the TD path will mean that TS102 synergises with getting more replicanti galaxies, so more RG becomes better than stronger RG, and remember to hold R to get your RGs. Once you reach ~1e165 IP, get the achievement Game Design Is My Passion (complete IC5 in 15 seconds or less) with /u/1234abcdcba4321 strat: (Since Autobuyer Priorities don't exist anymore at least on some versions, this is very hard even with 1e185) (Since reality, this section is outdated. Buying the first 2 levels of this is very quick. Those 3 are basically not required for any 'hard' content. At e55 DT, your DT will begin skyrocketing until around e100 DT, where you'll unlock the Galaxy Generator. The automator above works just fine BUT OPTIONALLY - CHANGE LINE 10 TO 3 seconds (if you are using the build in this guide). (There is not a purpose for grinding for Eternities after this point), EC7x5 (EP: 1e120, 1,159TT | Goal: 1e4120 IP) should be done after completing EC10 once, since it is sort of really difficult to get enough IP before EC10. You should be able to successfully destabilize Lai'tela for the 6th time around 2e25 Singularities, 2,000 - 3,000 Annihilation and Lv 25.5k Glyphs.

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