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anaconda pve combat build no engineering

Its bulkhead armor is suited for a flying tank, but that size 8 reactor is mighty huge and pretty exposed. Make sure you level the playing field and engineer your own to the max. Reddit and its partners use cookies and similar technologies to provide you with a better experience. is there a source for beginner friendly fittings that arent with "grade 5 power engineering req btw else its no fun" level of grind involved? Would love to view it but just takes me to a black screen. Also, information on how much credits I need to fully deck it out with the best available modifications. The money you make can be used to go about rebuilding your Anaconda for actual combat without having any worries about budget constraints. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Twin C4 plasmas are great on the Corvette too, but without engineering can be a bit tricky to keep fed. o7 Commanders. Source: https://www.youtube.com/watch?v=NKeVyHleQL4. A rated Life support and Sensors are a waste of money and power for PvE in Haz REs Advanced disco is useless. not jumping hours over hours followed by days of mining. Then dump one large gimballed weapon a and attach large fixed beam. JavaScript is disabled. It can be used solo in both haz-res and conflict zones without any problems. Lastly, don't forget there are terrific small and medium combat ships. For PvE hull doesn't matter if you have good shields. Reddit and its partners use cookies and similar technologies to provide you with a better experience. But if you insist on Python because it is an amazing ship A rate it and run 1L 2M beams and 2 L MC or cannons. Hey all, so I'm no stranger to the Anaconda, but I AM a stranger to combat - the last time I seriously delved into combat was before the major AI overhaul, so it was quite the shock to get back into it and get my head handed to me. Looking for a Solid Anaconda build No engineering. To be honest top speed is really only an advantage when trying to flee combat - the real advantages of the iClipper are the C7 slot (say for 7C Bi-Weave shields or 7A Shield Cell Banks) and its relatively high agility/pitch rate which makes it feel like flying an Eagle on steroids. I really don't want to find guardian stuff, I am lazy and don't feel like getting guardian stuff. You must log in or register to reply here. Thanks for the food for thought all, Food for thought here on Efficient versus LR, A ship builder, outfitting and comparison tool for Elite Dangerous. It's very easy to aim with one hardpoint. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. As for no engineering at all, you're gonna have trouble staying alive while presenting a massive target that moves like a ponderous brick, slap on all of the boosters and a minimum of 2 active shield cell banks and possibly a reserve set. every single post i dig up is FULL of "ye needs that and that and that engineer and that experimental etc etc" and im like "i just want to bounty hunt. Youll burn through anythings shields just fine and have the armor penetration to . use this build if you wanna shred NPC's in seconds and laugh hysterically while doing it. The two top larges have excellent convergence ; the mediums (on the sides) are ok convergence too. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! This build suggests a fighter hangar, thing is, i dont want to share exp . By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Elite Dangerous is a space simulator game by Frontier Developments based in the year 3309. and our And watching Anacondas blow up in 22 sec never gets old ;-). leave a comment or sent me a mail at downtoearthastronomy@gmail.com She's just a big softy really. I'll also assume that you use proper technique, starting at the edges, and staying with friendlies. Elite Dangerous | Anaconda | Combat Build - YouTube 0:00 / 9:16 Elite Dangerous | Anaconda | Combat Build 4,073 views Jan 16, 2022 .more .more 71 Dislike Share The Try Hard Gamer. The build works well regardless of your abilities as a combat pilot. In a headon mash its easy to flip the Corvette up and focus fire into its belly with your weapons, which also stops the twin huge weapons from firing at you. All rights reserved. You must log in or register to reply here. I haven't flown the FDL, but I can attest that the Krait II is a very fun ship to fly. Efficient Beams have heavy falloff, make sure you're close enough. Earnings for my AFK Type 10 are now less than 2 million credits per 8 hours, and no ain't got time for that. It started out as a multi-purpose build that I refitted for massacre missions. +1 on this. I'd suggest a few changes, but some of these may be useless since I dont have a full config for your ship. I'll also assume you have Lvl 5 Dirty Drives, PP/PD, and all the rest of the mods. Where do I get that kind of shield? You should equip some 6a shield cell banks and heatsinks they help quite a bit if you can time it, I use the same set up in combat but you should equip some 6a shield cell banks and heatsinks they help quite a bit if you can time it. It may not display this or other websites correctly. pve combat Combat role for the created by Chopperbob, 1 year ago. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Your CMDR flies spaceships and participates in exploring a 1:1 scale Milky Way, trade between star systems, bounty-hunting wanted ships, discover alien lifeforms, and even pirate other ships for their cargo. But building hull is straight forward, slap HD deep plate on everything and as long as its about 40% across the board you'll do good. 58 Related Topics Elite Dangerous Space combat game Space simulator Action game Sim game Gaming 58 comments As mentioned in the title this particular ship will be for PVE combat. Description: A combat fitted Anaconda that requires no engineering and is easily able to run in haz-res sites. You don't need engineering for a PvE Anaconda, obviously it would be better to have but a no engineer build is fine, if that other guy had trouble then it's either his build or piloting. It also maneuvers pretty good for it's size. i read a lot about the "chieftain" but at the same time read about engineering and experimentals left and right there too, didnt find any fittings that are just A-grade & enjoy. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! https://s.orbis.zone/8rR8 Gave the internals and core a wee tweak while I was at it. It's not fully engineered yet, but I want to get a good combat setup for it. and our PVE combat, I'm fighting in combat zones, which appear to have ships that are beefier than, say, their hazres counterparts, probably. Scan this QR code to download the app now. Valve Corporation. A place for Elite:Dangerous CMDRs to get feedback and help on their ship loadout. For more information, please see our PVE you can use almost whatever weapons you want if you have the right engineers and are a half decent pilot. AboutPressCopyrightContact. If you don't have pacifiers unlocked you can just use regular frags. i will do the engineer grind at some point, but right now i just want to enjoy some time in combat, destroy pirates, hunt some bounty and have fun. For more information, please see our Cookie Notice The build will work fine for PVE, pretty much anything with some engineering will, but there are several areas that could be better aligned with a specific intent. As for PvP, like Ceekay said you're better off in a medium ship. Speed is your friend and even a non-engineered Clipper can boost well over 400 m/s. Here is what I'm currently flying. I need help to make my Anaconda good for PVE Combat. Coriolis Link: here. years ago had like 100-150 hours of vulture experience, so at least not entirely lost on how to dont get trashed. More agile, quicker and better jump range with armor on. This is how game mechanic works. On this page you can see pve combat build for the ship: Anaconda. Espaol - Latinoamrica (Spanish - Latin America). I'm starting to get into combat and just want to rank a bit (for engineers), do some general pve - bounties, cz, haz res etc. https://s.orbis.zone/88v This is the build I currently have in mind, I'm curious to see what others thing of it outside of "YOU SHOULD JUST ENGINEER IT!" I'd point you towards something like this based on your description: Alright that seems to work good. Scan this QR code to download the app now. Anaconda combat build : r/EliteDangerous How are you guys building your anacondas for combat, ive gone for overcharged multicannons and 2 small missile racks but it only seems to be like 50% effective, i either do really well or get blown up. YMMV. I'd try 3 x L beams and the rest multicannons and see how it fares. For a better experience, please enable JavaScript in your browser before proceeding. started playing again some days ago after being gone since days before horizon, now i tried to find a fun fitting to fly in HAZ, beacons and bounty hunting in general.. and im lost. Trust me when I say, you will appreciate putting even small amount of time into getting that thing just mildly engineered. They're not great for jumping around the bubble but as long as the system you're going to is within 100lys you'll be able to make it there just fine. Build; Guide; Module locations; . It's not perfect, far from it. (Combat), Anyone got any solid builds for the Anaconda? I want to make it a quick build though, I don't want to go to every engineer in the galaxy lmaooo. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Cookie Notice The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! I'm fine with engineering, I don't mind it. Cookie Notice Any engineering suggestions, etc. A c6 is plenty. Elite Dangerous is a space simulator game by Frontier Developments based in the year 3309. Your CMDR flies spaceships and participates in exploring a 1:1 scale Milky Way, trade between star systems, bounty-hunting wanted ships, discover alien lifeforms, and even pirate other ships for their cargo. A full multi cannon loadout works surprisingly well, 2 of the large ones need engineering for thermal damage though, and a small one corrosive for bonus damage. Slap some multicannons and lasers on it. Your CMDR flies spaceships and participates in exploring a 1:1 scale Milky Way, trade between star systems, bounty-hunting wanted ships, discover alien lifeforms, and even pirate other ships for their cargo. not really a fan of fixed, especially on more clunky ships than the vulture. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The best pve Chieftain builds are actually the PvP builds. Just like her namesake, Anaconda loves to slowly sneak up on her prey and hug it tightly with her huge body. Its more for Haz res than for conflict zones, and I will eventually engineer it, but I'd appreciate any suggestions or edits, Scan this QR code to download the app now. Still can't fight anything larger like an anaconda or fer-de-lance. Privacy Policy. It's turn radius is just pathetic for combat. CZ VIpers in particular are huge bullet sponges, avoid them. For more information, please see our I've created a loadout of what I am now aiming for. Description: D2EAs combat corvette build known as the cucumber. When you put on the lasers, this is critical without engineering, note the damage falloff start and make that your new max range. The Corvettes internals suit SCBs really, as HRPs top out at 5 and you get less waste in an Anaconda. please." It opens up so many more options, for example the iCourier is near useless without engineering but with an OCed power plant, oversized thermal beams, and G5 dirty drives it goes from an overheating mess to . I did nearly all my combat Elite in a Chieftain. Works really good, even without engineering. Entry level Anaconda build | No Engineering | Haz-rez capable | Elite dangerous Down to Earth Astronomy 98.6K subscribers Join Subscribe 3.2K Share Save 173K views 4 years ago Want to help. Illustrations: Life support doesn't need to be A, D is usual and lightweight preserve as much speed and manufacturing you can, Anaconda does not have any to spare etc.? At least military grade armour. Privacy Policy. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! If you plan on being in a haz resor a combat zone for a while outfit your condas with multi cannons and beams and a ship launched fighter with a bunch of resistance augmented shield boosters and you have the recipe to win. Can anyone suggest better loadouts for my needs? The build is designed for newer players but with a price tag of 500 mil it is a little on the expensive side. I use a Corvette but I would prefer a anaconda over the cutter for combat. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This is by no means the fastest way to collect materials but it is a lot more fun than most other methods. Try something like this 5 TheGamerKitty1 Aisling Duval 1 yr. ago Oh nice! Thanks in advance, Scan this QR code to download the app now. Drives at the very least. They'll waste your time. The anaconda's an all-rounder so it's better at everything else. 2x MRP gives you 86% of module damage reduction on initial shots making even a small MRP very efficient while ADS gives you nothing - and it's not like you need it going to a RES. The build is designed for newer players but with a price tag of 500 mil it is a little on the expensive side. CZ ships are modified, they are not the HazRES/CNB tinfoil builds. Privacy Policy. If anyone could maybe shot me some good build what I could use for inspiration I would love it. Your CMDR flies spaceships and participates in exploring a 1:1 scale Milky Way, trade between star systems, bounty-hunting wanted ships, discover alien lifeforms, and even pirate other ships for their cargo. Ha ha ha ha ha. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I love flying the vulture, but the two large weapons means that it takes longer than a Chieftain. https://coriolis.io/outfit/imperial_clipper?code=A0pktkFflndpsnf415157i7i0j0404044k3c0303mbv62i2f.Iw18aQ%3D%3D.Aw18aQ%3D%3D..EweloBhBGA2EAcICmBDA5gG2SGF8hRFA, https://forums.frontier.co.uk/showtapon-loadout?p=7066602&viewfull=1#post7066602. 4 BallsoMeatBait 1 yr. ago Flying an un-engineered Anaconda is absolutely terrible and I wouldn't recommend it in combat unless you want to be a gigantic slow moving target. Currently I'm using a billion Efficient Beam Lasers, and while it's not terrible overall, I was kind of expecting to melt ships, especially small ships and many medium ships. The Anaconda can make a fantastic hybrid or hulltank, but still has space for 2 cellbanks which is quite nice. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I've been playing elite for ~500 hours now and have a moderately engineered Anaconda. In PvE at least, you can exploit the Corvettes layout in another heavy ship quite easily. budget is like 150 million, pref would be to use lasers over (mainly) cannons, just for the QoL of not leaving after 15 minutes of a HAZ because being out of ammo and maybe not having a restock close. So after a few years of not playing I decide to return to this game to check out the updates and all of them are pretty great, except the engineers they still are bad. It is impossible to shred the ships. This video is basically a beginner combat Anaconda build (pre-engineering) for Elite: Dangerous. This build requires almost every engineer. So im almost done working on this build but I wonder how effective it's going to be compared to others. and our It can be a matter of style, but I personally prefer bi-weaves over standard shields. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Reddit and its partners use cookies and similar technologies to provide you with a better experience. You are using an out of date browser. The same way it is impossible to shred human ship full of hrp. and our Lots of good advice, sounds like I need to unlock engineering for multicannons at some point, and rethinking the beam laser mods. What I do need help with, is building. I've never had a PvE Anaconda, but if I were to build one, it would start like this: A rate all core internals except D rated life support. Want to help support the channel? Fact. Scan this QR code to download the app now. Description: A combat fitted Anaconda that requires no engineering and is easily able to run in haz-res sites. PvP, you'll probably want something a bit smaller, a lot lighter, and with the current PvP metas (some form of fixed PAs and rails). Python is about my match but it'll do until I can get a cutter, thank you! No? Purpose: PVE combat / Material collection, Description: An alliance chieftain build using cryptoscramblers and pacifier frag cannons to take down large NPCs for material collection. Tip for future dump the Python for a Krait, run 2 M beams and 3 L MCs with a fixed beam fighter. For a combat fit PVE anaconda huge and big multicannons one thermal one caustic bottom mounts, then efficient large lasers (whatever type you like) on the top, with efficient laser turrets on the small and medium mounts. Cookie Notice Here's mine. im not looking to 1v6 elite condas, just dont exploding into space dust while beating up some pirates. FireFraction 3 yr. ago. I have like 1.8 billion as budget. Becoming a Patreon:https://www.patreon.com/downtoearthastronomyBuild link: https://coriolis.io/outfit/anaconda?code=A0putpFklkdzsuf57o7l1e1e1b1b24240n020205050505054k5o5ofm2d2dm9m90303C02f.Iw18ZVA%3D.Aw18ZVA%3D..AwOgrA9AjOECwWBAzAJkRApgQwOYBtMIIBOEgdiAI also have a discord server for my viewers https://discord.gg/Zg6QvB4---------------------------------------------------------------------------------------------------------Get a free Audiobook of your choice, by signing up for Kobo with this link: https://click.linksynergy.com/fs-bin/click?id=vUI56W7FKvw\u0026offerid=551662.1177\u0026type=3\u0026subid=0---------------------------------------------------------------------------------------------------------Follow me on Social mediaTwitter: https://twitter.com/D2EAstronomyInstagram: https://www.instagram.com/downtoearthastronomy/facebook: https://www.facebook.com/DownToEarthAstronomy/---------------------------------------------------------------------------------------------------------Want to get in contact with me? Im looking for some build on Anaconda, Im back in game after long time and never before played combat with Anaconda, I would love to try it and I have around 600-700m for outfitting. Purpose: PVE combat. For more information, please see our Ships & Engineers Ships Help with PvE Anaconda build with best TTK possible Kestrel1 Nov 10, 2021 1 2 Next Kestrel1 Nov 10, 2021 #1 I'm looking to optimize my Anaconda for massacre stacking. Check out my loadout advice. You can avoid a lot of fire in a Corvette, and the regen is very nice. iClipper is also good for ramming other ships.. Elite Dangerous is a space simulator game by Frontier Developments based in the year 3309. I think I might have a slightly different internal load out (guardian mrp or something like that as power is no problem). Regarding weapons, you have three options: Study the weapon placement and figure out what exactly you want to do. This doesn't even include power management, effective use of SYS/ENG/WEP pips, shield and defensive module design and a HOTAS controller with many hours of muscle memory dialing it all in. Engineer module: Gun mount Large Engineer module . I tried the 7C bi-weave and the second I got in a fight with a diamondback explorer I immedietly lost my shields and took like 40% hull damage. Ship: Anaconda. PVE combat, I'm fighting in combat zones, which appear to have ships that are beefier than, say, their hazres counterparts, probably. It gives you a good base build to work on and experiment wit. I would just like to know if there are any already pre determined best combat builds for the Anaconda (Both PvE and PvP). Combat beginner Krait MkII pve build help. Put size 2 MRP there. #1 There's a lot of combat skill I need to learn, but there are some decent guides on that, and experience is an excellent teacher. It may not display this or other websites correctly. My railing fdl kills em quicker than my vette. Here's my PvP build with a PvE hardpoint layout that could work really well for you.

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